Final Fantasy Xii The Zodiac Age

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It’s all rather high-concept - even for a Final Fantasy trò chơi - & this comes as something of a double-edged sword. While it’s impressive how much detail is put into the lore và history of the world of Ivalice, not nearly as much effort is put into making the cast particularly memorable or three dimensional. Much lượt thích how combat requires several different roles working in tandem, all the major players in the story are clearly there to lớn fill a specific niche in moving the plot forward và they seldom break out of their cliché archetypes. For example, Balthier is the ‘cool’, roguish sky pirate out lớn fill his boots with treasure; he initially doesn’t want to lớn get involved in the resistance movement because it’s not his cup of tea, but his kind heart eventually wins out and he shows there’s more to lớn him then a trigger finger and one-liners. Everyone in the main tiệc nhỏ is lượt thích this to an extent. They’re likable & well-written, but predictable and rather boring as a result. Though the voice acting is spot-on, there’s a general sense of detachment one gets when playing through this story; it’s just hard to care about the plight of Dalmasca when the trò chơi doesn’t give you much reason khổng lồ beyond the tired ‘empires are evil’ song and dance. There are much worse stories to be found in RPG’s, but relative khổng lồ the rest of the Final Fantasy series, Final Fantasy XII: The Zodiac Age is left a bit wanting.

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Fortunately, the game play picks up the slack, coming off as something akin khổng lồ a single player MMO. Though it’s not exactly open-world, the on-rails nature of Final Fantasy X is long gone here, replaced by a chơi game structure that encourages you khổng lồ take frequent breaks from the main narrative in favor of some good old-fashioned side quest grinding. These take the form of ‘Hunts’, which see you fulfilling contracts for NPCs in towns who need you lớn take down certain powerful creatures in the surrounding areas for some contrived reason. More often than not, the locations of these creatures are generalized and require a bit of poking around the map, which naturally results in you finding treasure & hidden secrets as you fight your way through the countless fodder enemies that populate the environments. On paper, it all sounds rather cookie cutter, but there’s something about the reward loop of grinding hunts, getting more gil & better equipment, và using that to then vị harder hunts that proves to be insatiably addictive. In this way, Final Fantasy XII: The Zodiac Age proves that innovation isn’t necessarily the only requirement to stellar game design, sometimes all it takes is brilliant execution of well-worn ideas.


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That being said, one place where Final Fantasy XII: The Zodiac Age definitely innovates is in its combat, specifically the Active Dimensional Battle system, which finally eschews the random encounters of the series in favor of a more active focus. Perhaps inspiring the Xenoblade Chronicles games that would come many years later, battles are simply started right there in the overworld as soon as you’re within the visual or attack range of an enemy. Once the battle starts, character actions are then governed by an ATB style system in which each character has an auto-filling bar that grants them an action every time it fills, but one way in which Final Fantasy XII: The Zodiac Age puts all other RPGs to lớn shame is in the depth of micromanagement it offers players through the “Gambit” system.


The Gambit system is a marketing friendly term for programmable actions, all of which can be set up in the pause menu. Essentially, every character has a phối of Gambits that function as ‘if/then’ commands, & how you order the Gambits dictates how the character behaves in battle. Every Gambit slot has a ‘target’ and an ‘action’, & a vast list of selectable factors for each, which ensures that you have near-limitless amount of ways in which you can phối up each character. So, for example, you can set a Gambit that ensures your healer-focused character will cast “Blindna” every time a các buổi party member is stricken with the “Blind” status effect by an enemy. Or, you can mix multiple Gambits on your black mage to lớn ensure that they’ll use whatever magic the currently targeted enemy is weak to. Unlike most other RPGs, you no longer have khổng lồ worry about lackluster AI limiting the effectiveness of your team, as you can control exactly where, when, & how each tiệc nhỏ member reacts khổng lồ certain scenarios.


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It takes a bit of getting used to, but the true strength of the Gambit system lies in using trial and error to figure out how khổng lồ turn your team into a perfectly balanced, unstoppable killing force that requires only occasional input from you. Some may think it sounds a bit boring to lớn have a combat system primarily centered around playing itself, but the nature of the Gambit system always leaves room for a little more improvement or player interaction. Each character only has so many Gambit slots to lớn fill, và even when you’ve found a nice equilibrium for the team, there are still plenty of scenarios where it’s simply quicker to tell a character to do a specific action. What’s nice about this system is how much găng tay it takes off the player in the moment lớn moment decision making; you can watch the kích hoạt unfold automatically and intervene as needed, filling the gaps in as a sort of meta các buổi party member.


Character growth is handled in a manner akin khổng lồ the Sphere Grid system of Final Fantasy X, but it’s slightly more freeform in its approach. There are twelve jobs to lớn pick from & each character can be equipped with a main class và a subclass, each of which has a unique, chess-like board that charts their mastery of that class. Every job board contains a collection of “Licenses” which dictate the cấp độ of gear or the skills that the character can use. So, for example, you may find a fancy new armlet in a treasure chest that requires a màn chơi 3 accessory license lớn equip; only characters that have unlocked the “Accessory 3” spot on their job board will be capable of putting it on. Every enemy you kill grants each character “License Points” which can then be spent khổng lồ buy more spots on their job boards, but you can only buy spots that are directly adjacent to lớn any of the ones you’ve already bought. What’s nice about this thiết đặt is how it allows you khổng lồ control your character’s growth within their class towards the way that you play them; if you feel comfortable with their current equipment setup, for example, then you can forgo buying higher ranks of armor licenses in favor of more direct stat buffs or skill licenses. And, unlike the Sphere Grid, there are no predefined paths here that you choose khổng lồ follow, it all radiates outward from the starting point và you’re given complete freedom over what corners of the board to work towards.


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Also, new khổng lồ this Switch version, you’re allowed lớn respec characters & reclass them as you please, và you’re even refunded all invested LP. With this change, you’re now given greater ability to experiment with different party setups as you don’t have to commit to lớn any string of decisions you make in growing any characters. It’s small, sure, but little chất lượng of life changes lượt thích this can make a world of difference in ratcheting up the replayability and fun factor; it’s a lot less stressful knowing that you can undo your mistakes.

Speaking of quality of life changes, this Switch port also features the lovely inclusion of three swappable Gambit sets for each character, allowing you to create varying setups for different situations. For example, quái dị fights often lượt thích to throw some curveballs your way và introduce status debuffs và attacks that you likely haven’t predicted with your Gambit setups. In previous versions of Final Fantasy XII, you’d have khổng lồ redo your party’s Gambits lớn fit that boss, then have khổng lồ remember your previous setups & reimplement them again after you were done; this way, you can have one or two ‘main’ setups và use the remainders for specific situations. Another welcome inclusion (which wasn’t present in the initial PS2 release) is the ability khổng lồ double or quadruple the speed of the game by simply pressing in the left stick, enormously cutting back on the downtime that grinding tends lớn bring. Especially when paired with a buổi tiệc nhỏ that can fight mostly on its own, having the ability lớn expedite the process of fights that are otherwise set in stone lets you get lớn rewards that much faster & move on khổng lồ whatever’s next. It’s clear that Final Fantasy XII: The Zodiac Age is designed to be a game that’s respectful of your time, even if the nature of the genre demands that you pour in dozens of hours khổng lồ get the ‘full’ experience.


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From a presentation perspective, Final Fantasy XII: The Zodiac Age doesn’t necessarily impress, but it certainly satisfies. Updated character models & up-rezzed textures bring the PS2-era graphics into the modern age và provide some solid visuals, but character expressions và jagged geometry ensure that it’s still unmistakably a trò chơi from days past. That’s not lớn say it looks bad, but coming into this one with managed expectations is wise; next to other modern RPG’s, it can look a bit lackluster. The world is presented in a rather painterly look that brings lớn mind shades of the system used in the Valkyria Chronicles, characterized by soft colors that tend lớn blur together occasionally punctuated by loud, vibrant colors that all but pierce the screen, such as when a powerful magic spell is cast in battle.


This is all well & good, but the visual style feels a bit let down by the slightly more reined in fantasy elements, bringing a more grounded approach lớn the world. There are still dragons and magic and all the trappings that one would come khổng lồ expect from a Final Fantasy game, but the decidedly more political approach lớn the storytelling seems lớn have rubbed off a bit on the art direction, which is concerned with making the world of Ivalice seem lượt thích a place that could almost be real, somewhere. Of course, it looks great in motion and runs at 30 FPS - whether you’re playing on the Switch or the TV - & as far as we could tell, appears to lớn be mostly on-par with the versions available on other platforms. Also, for you music aficionados, there are three different versions of Hitoshi Sakimoto’s soundtrack work here - Original, orchestral, & OST - & though the differences won’t be too noticeable lớn an untrained ear, it’s nice to lớn see that the developers went lớn the trouble of making sure the audio received the same TLC that the rest of the game did.


Conclusion

Final Fantasy XII: The Zodiac Age is a great example of what developers should aspire to vày with remastering old games; this is the best-designed and most enjoyable version of this RPG classic currently on the market, and it can all be played on the go, too. Though the story comes off as being rather disappointing & the visuals are a little dated, the Gambit-focused combat system still proves to lớn be one of the best we’ve seen in an RPG to lớn date, making it dangerously easy for hours lớn slip by as you work on min-maxing characters lớn the best of their abilities. Final Fantasy XII: The Zodiac Age may not prove to be the best Final Fantasy ever made, but it’s still a pretty darned great game in its own right; don’t miss out on this one, it’s certainly worth your time.

Great 8/10

Scoring PolicyReview copy provided by Square Enix


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Mitch has been a fan hâm mộ of Nintendo ever since he got his start on the GBA in 2005. When he"s not busy playing games or writing, you can find him down at his local MMA training facility learning how to lớn punish the unrighteous.


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Mon 6th May 2019

I will get khổng lồ this just as soon as I beat X. I did play for just over an hour the other day & it does look great! I"m looking forward lớn this one as I"ve not beat it yet.


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Mon 6th May 2019

It"s one of five physical games that I"ve got waiting for me when I get back home. Don"t know when I"ll get around to lớn playing it but one day I will.


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Mon 6th May 2019

Cannot wait lớn play Switch version instead of my PS4 version.Maybe next Sunday my local game siêu thị has stocked FF XII TZA Switch.Once i bought the Switch version, Sayonara my PS4 version...

Edit: I have ever played the PS2 version on year 2006 và 2007 for 3 times (Japan, USA, international) & the Switch version will be Perfect choice from all.


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Mon 6th May 2019

This is one of the only Final Fantasy games I’ve never played. Now it’s on Switch... I must have it!


Mon 6th May 2019

FF12 is now much better than it used lớn be when it originally released. Most FF fans hated it just because it was different. They expected a turn based battle system và FF12 was radically different. The trò chơi was brilliant, but it got so much hate just because it wasn"t a traditional FF. For me it"s a true jrpg gem & the inspiration for the mechanics we found years later in Xenoblade Chronicles.


Mon 6th May 2019

I love the original FFXII, but I"m finding that adding in a job system didn"t make anything better và made things worse slightly. Mainly in that jobs are a subset of the old license board so you simply have fewer options rather than a truly new way to play it. For what"s almost a full price release compared lớn the more budget priced VII, IX and X/X-2, I don"t think it"s completely unreasonable for a larger revamp over the old International Zodiac Job System version khổng lồ have been made versus the few tweaks that were. It also would have been nice to lớn have had khổng lồ option for the original board instead. The only thing I thought the original needed was a Foe: Has thành công to make stealing more automated which is a weirdly manual process compared khổng lồ everything else.


Mon 6th May 2019

Quality of life stuff is essential when remastering these old games. But not hitting 720 in portable or even 900p docked is kind of unacceptable for a retail priced trò chơi for a trò chơi this old.


Mon 6th May 2019

I’m 15 hours into FF12 & I’m thinking it might be my favorite Final Fantasy. The plot has been great so far, & I actually like that the characters & world are a little more on the “down to Earth” aide of things. It feels like a Final Fantasy for grown ups


Mon 6th May 2019

I only played FF12 briefly when it first came out và I absolutely hated it, I thought the combat system was dreadful và it was quite a bland an ugly game after what had come before. I may give it another try as so many seem to like it


razorxkenshin I"ve got khổng lồ agree with him, yes there are some visual improvements but its still nowhere near the chất lượng of even a 360/PS3 game with basic geometry & character models by today"s standards. Overall it still looks decent on Switch but I"m surprised it hasn"t hit its native resolution


razorxkenshin It"s not a remake. Link"s Awakening on Switch is a remake. This is a remaster, with improved systems, models and updated textures. Why should I expect it THAT inferior khổng lồ PS4 version? Should I have expected much less from the Cuphead port? I didn"t complain about how wacky the texture work is compared to Ps4 cuz that is expected due to card form size limits. This is a game releasing years after (2 years?) the Ps4 release. In that time they were able to do some special 4k stuff for the Xbox version. I find it kind of crazy they couldn"t optimize this better for Switch in that same period. I just think SOMETIMES the answer is "Switch users are hungry for content, we don"t need to lớn put in that extra bit of dev money khổng lồ polish this. They"ll buy it anyway." edit: Guess they stealth removed the 4k bit even though they marketed it as such.


carlos82 I don"t disagree with you. I am just saying that you can"t expect it lớn run better than it does, when they couldn"t hit 60 fps on the ps4. I have the game and I think that it looks and more importantly runs great.


razorxkenshin I never complained about the FPS - that"s how it runs. The Xbox 1 *X version does hit 60 tho. But since the trò chơi wasn"t built around that - it"s fine. Who knows if they tried 60 for PS4 & couldn"t get it working.


razorxkenshin to clarify a bit more I find it strange all round as it"s only 1440p on the PRO and the X is locked lớn 1080p albeit at 60 fps. Just seems a bit odd all round although it still looks fine for a game of its age


Mon 6th May 2019

Huge fan hâm mộ of this one. In my opinion it"s the one and only good FF trò chơi after the series died on a high note with 9. I detest 10, 11, 13, 14, & 15.


razorxkenshin Yes - sorry thought that was implied when I also said the Xbox 1 could do 4k earlier that I meant the X. Edit: Guess they stealth removed the 4k bit even though they marketed it as such.


Mon 6th May 2019

I finished it a few weeks ago on PC & really enjoyed it. Other than the story feeling seriously rushed at the end, it did feel a bit more thought-provoking và mature than previous games. I found the gameplay extremely relaxing on x4 tốc độ which is probably sacrilegious to lớn people who played the original trò chơi but otherwise I found it rather slow. I"ll eventually go back & finish the hunts but all in all, it"s probably one of my favourites behind VII, X và VI.


Mon 6th May 2019

yep it"s well worth it no matter which system you get it on PS4, XB1 or Switch it"s a great play

the added bonus of being able to play on the go is REALLY tempting me though, even though i already have it on PS4


Mon 6th May 2019

Finally, Britney Spears và Aaron Carter can engage in their convoluted political quest of intrigue on a Nintendo system!


abbyhitter the ability to lớn change jobs and have more than one gambit phối but that"s it

oh & handheld mode of course


Mon 6th May 2019

it is the best FF ever with 7, 8 & 6


Mon 6th May 2019


Dang69 X1X actually only outputs in standard 1080p. No 4k anywhere for FF12.


Mon 6th May 2019

I agree with just about everything except for the art style complaints. I personally feel that the art style chosen for this trò chơi was a breath of fresh air at the time, và it still is. It holds up in most ways & is probably one of the things I remember most about the game, besides the good characters, và the stellar soundtrack.


Mon 6th May 2019


Octorok385 I couldn"t agree with you more.


Mon 6th May 2019


invictus4000 I mostly agree with you. FFXII is one of the better games in the series & I enjoyed it much more than 10 or 13. FFXIV actually feels lượt thích a spiritual successor lớn FFXII in everything from the art cues & the story. It is an MMO, though, which puts it into a different place.

FFXV is actually pretty good if you’re not playing it as a Final Fantasy game. By that I mean FFXV is a great action RPG with a touching bro story, và tidbits of Final Fantasy flavor mixed in.


Mon 6th May 2019

Ok. All these final fantasy releases have me confused with their regional differences- is this physical in uk?


Mon 6th May 2019

Great score for a great game!I originally played this when it released for the PS2 và loved it but spent most of my time hunting Marks and less time on the story.For some reason i never did complete it so obviously I couldn"t wait to buy the updated version when it came to lớn PS4.Absolutely loving the changes và the Gambit system.I kind of wish I"d waited for the Switch Version but I"m 60 hours into it now & I"m not going to lớn start the whole game again!I really hope Final Fantasy VI gets a remaster or remake next cuz that one was my absolute favourite.


Mon 6th May 2019

Bought it. 4th time picking up XII (ps2, PS4, PC & now switch). I wouldn"t have gotten it for switch if it wasn"t for portability.

I would have done the same for x/x-2 but since I have the vita version I see no point.


Mon 6th May 2019

I think I must be a sucker for the oppressive empire storylines. My favorite Final Fantasy is 6, followed by 4, 12, then 14.

4 arguably wasn’t an oppressive empire, but it it walked the line.


Indielink I guess they stealth removed any mention of the Xbox 1 X version NOT having 4K even though they literally marketed it as such up until friday last week? SO, Xbox 1 X has 1080 at 60 fps, and the Ps4 Pro has (upscaled/supersampled 4k) at 30 fps? Anyways, wasn"t really bringing up that point for any reason other than khổng lồ say "some extra work went into the 1 X version since the Ps4 release và therefore was surprised they couldn"t get the Switch version a little closer khổng lồ the base versions of the PS and Xbox given how old this trò chơi is, và that most of these updates are to lớn SOME models & systems & textures." In my original comment I also said it was "kind of" unacceptable. Lượt thích 640 handheld and 860 docked aren"t yoshi bad, but just SEEMS lượt thích the spine should allow for at least 720 and something closer to 1080. On the other hand I think X-X2 looks beautiful.


Mon 6th May 2019

Getting my physical copy today. Hoping lớn get the Asian version of X and X-2 in the next couple weeks. Also, pretty sure I"m the only human being on the planet waiting for a version of 13 to eventually come to lớn Switch.


Mon 6th May 2019

This game is leagues better than FFX. It"s a shame this trò chơi didn"t get as much love when it released back on the PS2. I wasted a whole summer on this game.


Dang69 Honestly it"s just a weird release all around cause yeah it was marketed as a 4k port but there is literally no resolution boost at all.. This seems like the kind of thing the Switch SHOULD be able to run at 1080p & the X1X should crush at 4k60. Outside of the adjustments to the Gambit và Job system these versions of FF12 seem to lớn have been pushed out fairly quickly. Hopefully we see a patch somewhere khổng lồ give it that last little boost.


Mon 6th May 2019

I bought this for PS2, but never finished it. Didn"t like the Gambit system. I lượt thích my turn based RPGs to lớn be just that, and the game being able to lớn play itself for much of the time isn"t exciting, it"s boring.

But it"s been a lot of years since I tried it, và I"m not currently playing any serious RPGs on my Switch, so maybe I"ll give it another go.

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Mon 6th May 2019

Amazing, amazing game all around but at the same time it does get kind of tiring lớn play after a while, there is just so much here it"s kind of insane.

I still have never finished this game, I think I got about 50 hours in in the PS4 version, but I still triple dipped & got this version too, hopefully the portability will help in finishing the game.

You"re on a roll Square, can we get FF Tactics next please?


Mon 6th May 2019

Feels more lượt thích a 9 rather than an 8, but that"s me.

Now how about the porting the FFXIII trilogy khổng lồ Switch, Square Enix?


Mon 6th May 2019

FFXII was the last great Final Fantasy, & what a way lớn go out! Already one of the very best in the series BEFORE all the Zodiac Age improvements.


Dualmask You can disable gambits và turn it into a completely turn-based game by selecting commands between actions. I personally only use gambits as a backup in case I miss one of my characters running low on HP or something.


Mon 6th May 2019

So, how does this compare to lớn XIII? Which I hated, especially the linear gameplay, the wanky characters and most of all, the combat?

I"m playing XC2 at the moment which is great ... So if it"s similar I"m sold.


Custom1991 Used to lớn be i played pirated PS2 disc games on modded PS2 long time ago & i played FF XII three different version at that time. Now, after i removed completely my pirated things & all modded machine i can start from new again. I live in Indonesia where the pirated copies of PS1 / PS2 games can be easily founded in disc with just 5000 Rupiah or US$ 0.35

But now i don"t want lớn buy any pirated games anymore. I did very wrong thing in the past.


Mon 6th May 2019

I will get to lớn this one day. I"m clearing a little more backlog first, then probably going khổng lồ go hard on Final Fantasy for the rest of the year. I will be playing them all in the order of VII, IX, X, X-2, and XII, though hopefully by that time VII & IX will get sales. The rest will be through GameFly.


Mon 6th May 2019

always felt 12 was a better vị trí cao nhất to bottom game than 10 but the pacing of the trò chơi was always too slow to do feel lượt thích i was getting anywhere. The x2 tốc độ made this trò chơi a much better experience.

10 is still great tho, i just didnt like the sphere grids. Felt overly tedious and time consuming lớn miss one thing & you could never make it up.


Custom1991 Because on that time the game has been available on Three version in order : nhật bản version first, then followed by USA version and International version at the last. On that day i still play pirated copies, one game for 5000 Rupiah was extremely cheap, so i bought three version khổng lồ play FF XII. Actually, i found the differences for each version. Nhật bản version of original FF XII it have Omega XII with HP = 10 MillionsUSA / PAL version, Omega XII HP = 1 MillionInternational version = The Zodiac Age


Anti-Matter Not every version of the trò chơi have many differences & I won"t waste my time và money on buying the same game in different regions just lớn get all of the content.


Custom1991 But at least, on that day i can read some Japanese words (Hiragana và Katakana) for Magic spells (Written in Katakana) và other words. And when i really lượt thích the game, i can replay again for many times.


Mon 6th May 2019

Do you need lớn read a walk-through while playing or is it perfectly possible khổng lồ beat without? I always have my doubts when it comes lớn final fantasy... Cheers for an answer


Mon 6th May 2019

...and if so: can you recommend one? Cheers!


Tue 7th May 2019


Anti-Matter I see.


Tue 7th May 2019

While I"m okay with your score, this trò chơi is a 10 in my book. It is such a huge improvement over the original. I love the tốc độ up features and the way you can go back & reset both of your jobs. It"s so freaking good, & has a grown up story. Just amazing trò chơi to me. The original would be an 8, but this is a 10. RPG fans that have never played this, it"s a must own!


sportvater Either way but I"m using a walkthrough this time around so I dont miss anything. There really isn"t a ton of missables. There"s an html guide on ganefaqs that is pretty darn good. Just remember it"s based on the international zodiac age so it doesn"t know you can switch jobs later.


Tue 7th May 2019


SlippingBack Thanks, mate! Hope you"ll have a good time in Ivalice!


Tue 7th May 2019


Dang69 Square"s re-releases always tend khổng lồ be bare bones. They never even put it in 4k for PS4 Pro, which should be no hassle for an upgraded ps2 game.


Tue 7th May 2019

I think first I"ll get Dragon"s Dogma, but this one will come right afterwards...

Never played it, one of the very few FF I"ve never touched. & I"m looking forward to lớn it!


Tue 7th May 2019

About 15 hours in, and while Final Fantasy X is probably my favorite JRPG of all time, this one is giving it a run for its money. It’s just excellent. I almost don’t want lớn compare the two because they’re both just so good in their own way. FFX is the best turn based JRPG, and FFXII the best non-turn based JRPG. How’s that.


Cathousemaster It’s not a perfect comparison, but... Xenoblade 2 is probably the best comparison there is. I definitely think you’ll lượt thích this if you dig Xenoblade. FFXIII was linear in more ways than one, và if you’re ever curious why FFX was so beloved despite also being linear, while FFXIII wasn’t, kiểm tra out this video

https://youtu.be/QMZMJDFe1kc


dsparil For stealing, I do

Foe: >70% HP ..... StealFoe:
Tue 7th May 2019

Zodiac age is a wonderful game but it has massive difficulty spikes at times. Almost makes me want khổng lồ quit but so far i managed to lớn overcome them.


Tue 7th May 2019


Dang69 That"s what"s important, the resolution. /s


Tue 7th May 2019


Expa0 I keep wondering what is going on with Tactics. They’ve even released the game on mobile devices lượt thích iPad and we know there’s a market for the franchise on the switch. One of the most well suited FinalFantasies for sản phẩm điện thoại devices is underrepresented no mention at all. I amHappy with Squares tư vấn for the Nintendo Hybrid so far though.


Tue 7th May 2019

I love this one khổng lồ death...I played it on my PS3 until my unit died. Then I picked up the remaster & loved it even more. The world-building they put into this game is really cool--the desert areas, jungles, etc. I"ll probably pick it up for the switch just for the treat of being able lớn play it on the go.


Crono1973 As a consumer potentially paying 50 bucks for a thing. Yeah the visual fidelity of a clip game is an important aspect of the game to me. Why shouldn"t it be important when lặng gonna stare at it for like 80 hrs in a game lượt thích this? But there"s a difference between that sentiment và praising a game AS BEING GOOD because of resolution. Honestly I got bored after a few hours of God of War for example. Rez didnt make it better for me in any way. But I also felt icky while playing Crash on Switch as it"s low rez felt gross và make it hard to jump on platforms undocked. I just mostly just need a trò chơi to not look bad from the rez. But I also dont care if a game looks hi rez either. Make sense? Obviously if the bộ vi xử lý core of the trò chơi feels amazing và requires a lower rez like Doom lớn run, lặng chill with that too cuz Ill stop noticing and therefore not be distracted.


Tue 7th May 2019

Every version of this has been better than the previous, và being able to reset your jobs is a huge boon to anyone stepping into this title for the first time.

Fingers crossed for a XIII release with its 10 year coming up, that"d be an instabuy for me.


Tue 7th May 2019

It seems khổng lồ me like Nintendo & all media outlets are ignoring that the Zodiac job system was introduced for the PS4 (and even on a PS2 version in Japan), and are talking about it being a brand new thing for this release? Or am I missing something?


Tue 7th May 2019

The game itself is amazing, but saying "this is how a remaster should be done" is ridiculous

It only runs in about 800p docked and 500p undocked, both at 30fps. This is a game designed for a console that came out almost trăng tròn years ago. The Zodiac System & several other changes were made back in the PS2 era too, they"re not made as part of this remaster. The bulk of the changes unique to the remaster on PS4, PC, Switch etc are visual, & they"re pathetic considering how old the game is.

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Tue 7th May 2019

Hmm... At some point I"m thinking on trading in my PS4 version và get the Switch version, instead. On the other hand... My PS4 version has a slick looking steelcase...


Tue 7th May 2019

Of all the FF games released recently this sounds like the one I would be most into. I fear that the "classic" ones will underwhelm me due to lack of nostalgia, but the Gambit system in here sounds lượt thích just the thing.Also Ivalice from FFTA.


Indielink I can"t remember if I talked you about this yesterday, on here or NE, but I learned something new about the FFX JP và SE Asia versions. Both vì have the games on one thẻ BUT those versions are missing a couple QoL things lượt thích the 3x speed you can run the game at in the Western releases. I said khổng lồ you yesterday I was "sure the Japanese version didn"t have both games on it, only the SE Asia one" & was wrong (SE Asia has the western CGI xanh cover tho, while JP has white) https://www.reddit.com/r/NintendoSwitch/comments/bcd91r/close_up_shots_of_final_fantasy_x_x2_and/


Matroska I agree. My complaint with the article too. But..you"ll weirdly get a lot of commenters on here saying to you "oh (eye roll) cuz resolution is the most important thing dot dot dot." and it"s like, no, no one is sayng that, but also when paying 50 bucks for a thing, that"s older và less demanding it"s perfectly awesome for you as the consumer khổng lồ question 860-whatever phường for something like this. It ain"t Doom & many of us bought a Switch under the promise most games would be 1080-900 docked and 720 in handheld. Visually dense games like this, NEED better resolution.


Wed 8th May 2019

Enjoying the game but it"s such a pity the portable version is not native 720p, as sometimes it looks a little blurry. It would have been a perfect port with native 720p resolution.


Dang69

Seriously? 5 dislikes for stating a legit criticism & fact.

You"re paying the same amount of money today as you did when FF12 first released on the ps2 (10-20 more today depending on where you live). I would rather just have a modern sequel for those prices.

I don"t have an issue with the likes of Square Enix wasting their resources on flipping old games. I bởi have an issue when they use the hardware"s portability as their main selling feature và use it lớn justify the outrageous price points.

Portability isn"t a feature of any game. It"s a feature of the console that we"ve already purchased. It can"t not be portable.

It"s like an automotive place selling you repurposed (remastered) parts & the main selling feature is that they fit on your car.....wow!


Itzdmo That is a great analogy. & a great point on the "we already purchased into the portability." Gonna have to lớn steal all of that in future discussions elsewhere.


Dang69 địa chỉ it to lớn the danh mục of reasons khổng lồ not own a switch. Price premium for portability, cart costs, a re-master/port not being on a Nintendo console before...


Fri 10th May 2019

Was going to rate it and... ¿8? ¿9? It"s not a 10 for sure... Maybe it even deserves just a 7.Then realized I need something else beyond the raw number. A "Must have" check or something similar.

Great reviews and a nice score. As I"ve already played it và liked it a lot (PS2)... I"m giving this version a 9. I hope you"ll excuse my fanboyism ^^

** This 9 comes from a 6 hours playtime on Switch


Oubie My favorite too. Ivalice was one of their most thought out settings. I just wish they were willing to lớn stick to lớn their original plan of a grown up team instead of shoe-horning in Vaan & Penelo.


james_mueller True, though I"m not really that much bothered by them. If anything, they complete the team to lớn give their perspective on all the political stuff. As a player you experience it all in-depth through Basch, Balthier, Fran, Ashe & Balthier and the effects of the political war on the "kids" Vaan and Penelo.


james_mueller Vaan and Penelo have more dramatic character arcs than Balthier or Basch... Well maybe not Balthier, but those two "grownups" have already been through their most trying times. Now we see them picking up pieces. Vaan & Penelo have the adventure that defines their lives NOW. It"s good storytelling. It"s miễn phí real estate. Reks got rekd.


aznable Time for me to lớn play though it again. An excuse to lớn enjoy it more, and have a decade+ of growing up khổng lồ see how I feel about the story now. Likely love it even more.


Mon 24th Jun 2019

Odd from all the negativity though out the đánh giá I was expecting a score of 5 maybe 6 but lays down a 8 that was a surprise.